Intelligence 0.9.2 is probably going to be skipped and be 1.0, since it seems I've milked all I can out of the game in demo form, I won't be doing this right away because there is one last bit of feedback I'd like to get if at all possible, If there's no further feedback by Sunday (+10:00 GMT here), then I'll release 1.0
On the plus side, 35 downloads as of time of writing.
Friday, May 13, 2011
Tuesday, May 10, 2011
Yarr harr, fiddle de dee, I'm a success, it is me!
Gone through probably 3 blogs now, this one is final, If I can't keep this blog going, I am going to stop blogging completely (or just very rarely i.e. when I feel like it), anyway, I wouldn't have written such a horribly refrencing title if i wasn't actually a success, so here's the story...
After my old game failed (and a short break from development), I started working on a new, really original and hopefully fun project. Taking my old game as a bad example and moving away from that model completely, in only 3 months I released a stable demo, which was about an hour long, once I posted it, it was well received, even by the host admin of the site, as soon as I realised people liked it and was given reviews for 7/10, I decided to keep going, the new content patches came out like clock work, and now the release candidate is ready, the 0.9 content patch, while the story is complete, and only about 2 and a half hours long, people have really enjoyed it, I decided to increase its publicity I would put it up on another website, and since then, 0.9 to 0.9.1 has gotten a total of 26 downloads, woo!
The gaes rating is 7.2 out of 10, with my old one being 4/10
My old game took five years.
This one took 5 months
It's a milestone, I am learning, and quickly too.
If you are the kind of person who is sick of seeing the same old content and shiz. This game might be the one for you, with frsh new characters and story go here.
Good luck.
After my old game failed (and a short break from development), I started working on a new, really original and hopefully fun project. Taking my old game as a bad example and moving away from that model completely, in only 3 months I released a stable demo, which was about an hour long, once I posted it, it was well received, even by the host admin of the site, as soon as I realised people liked it and was given reviews for 7/10, I decided to keep going, the new content patches came out like clock work, and now the release candidate is ready, the 0.9 content patch, while the story is complete, and only about 2 and a half hours long, people have really enjoyed it, I decided to increase its publicity I would put it up on another website, and since then, 0.9 to 0.9.1 has gotten a total of 26 downloads, woo!
The gaes rating is 7.2 out of 10, with my old one being 4/10
My old game took five years.
This one took 5 months
It's a milestone, I am learning, and quickly too.
If you are the kind of person who is sick of seeing the same old content and shiz. This game might be the one for you, with frsh new characters and story go here.
Good luck.
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